|
|
|
|
|
by Qworg
3352 days ago
|
|
There are a few things stacked on top of each other to make it happen, but this is a good start. Combine this with GPS information and you can roughly "place it in the world" and make sure it doesn't clip the ground plane. After that, it is just pulling it up from your sparse 2D DB and dumping into the scene for other cameras. If they really care, there'll be some data included from the placement camera to help localize it. |
|