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by mathewsanders 3355 days ago
He mentions early in the talk about how some people working in VR/AR make a comparison that they're building the tech from 'Snowcrash' which he calls out as wrong model for thinking about VR.

A while later he describes a companies responses to building features after a player virtually groping another player in a virtual archery space.

The model for AR/VR that seems most plausible to me is what's described in the book 'Lady of Mazes'[1] - really recommend people check that out if they find this talk interesting.

[1]: http://strangehorizons.com/non-fiction/reviews/lady-of-mazes...