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by rcfox 3355 days ago
https://upverter.com/

We use canvas, which saves us from the SVG DOM, but it also means managing the scene ourselves. If I ever get some time, I'd like to experiment with a WebGL renderer...

1 comments

Do you have any blog posts or similar about how you're managing the scene graph? I've been thinking a lot about building a scene graph lately, and coordinate -> component mapping seems expensive in time and/or memory depending on how you do it.