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by gravypod 3356 days ago
I think the problem here is that AI academics think of AI as predicting from factors. Most other people think of an AI as a program that can effectivly emulate human intellegence. The end goal of AI (or at least game AI) is to create as perfect of a facsimile for the way an average person will think. In reality there are no "best decitions", let alone in a simulated reality inhabited with different rules and AI.

When I play a game I want the AI to be as close to another human as possible. That's why many AIs are laughed at for being tricked by really simple tactics (circling around a pilar so the AI follows you, putting something between you and the AI so they can't see you like in Skyrim's buckets, etc.).