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by gmlk 5859 days ago
Why is it so hard to understand?

Apple's objective isn't to become the largest. Apple does not see this as a winner-take-all platform war. Apple's core values are all about it's ability to change things, it's ability to think different, it's ability to move forward without obstacles.

Apple wants to make, and sell, the best and most beautiful devices they can imagine. For that they don't need to "own the market", their platform doesn't even need to "win". Whenever Apple thought that their platform was limiting their ability to innovate they have dumped the platform and build a better one. That's the kind of business Apple is.

Apple doesn't compete with Nokia for the €40 phone market, Nokia does a great job already in that market. Apple is competing in the high-end smart phone market and only in this small market does it want to "win" in any sense.

Apple sometimes finds itself in a situation where there is not competition, that's fine too. Just don't expect Apple to make something cheap for the lower-end of the market. More often then not, someone else will fill that niche soon enough.

Apple only needs two things: (one) An open market of multiple competing platforms with shared open standards and protocols so that devices can work together. (two) Something special to differentiate itself by, often a level of quality and total integration, the realization of a coherent idea.

About the only thing Apple can't accept is a market where someone else controls an essential part of the market, may it be either some piece of hardware, or software, a protocol, or even the structure of the market itself.

To have someone else control the market would mean that someone else controls the speed of change. It would severely limit Apple's ability to innovate. And it's ability to innovate is the heart and soul of Apple.

3 comments

I think the thing you are missing is not that Apple are happy or contented with low market share/high profit margins (which they are), but usually that they achieve that by succeeding in customer satisfaction.

In the US (not everywhere), they aren't hitting that note because they continue to be weighed down by AT&T. All those awesome features don't mean anything if you spend all your time bitching to your friends about dropped calls (which is all I hear from my non-techie friends here).

AT&T were shamed at the last WWDC over tethering and such, and they've been shamed again over new price plans which aren't necessarily consumer friendly, over continued awful service, over what Jobs himself said was "things have to get worse to get better... which means things will get really great soon." It used to be that Jobs would cancel a supplier to spite anyone who dared accidentally unveil a release before Apple did, and now it's a company that will let its brand get tarnished by having consumers kicked in the balls for five years straight.

Apple's exclusivity deal is anything but friendly to their customer base, and that is the key difference between the Apple of old and the Apple of new. People are upset not because the iPhone isn't great, but because Apple are acting like pricks, like they have done with Google and Google Voice, like they have with other App Store rejections (I find the "replicating iPhone features" particularly rich in comparison with all the spam apps on the App Store), like they have done about saying nothing to the consumer about why AT&T is sucking and why Apple appear to be doing nothing about it.

The Apple of old wouldn't have hamstrung their customers the same way Apple is now doing. Putting the user first was their mission. In the US, on the iPhone (less so the iPad), that is starkly not the case.

You are correct, I think. I'm not in the USA, I'm in europe? AT&T wows isn't an issue over here, though there are problems here as well, take T-mobile in the Netherlands.

I do think however that if Apple thought that there was a viable superior alternative then they would have taken it, which they have done in a few countries, I believe? Any operator would have difficulty supporting the iPhone, that's the whole point: The iPhone changes the game.

Maybe more competition would have been better? But then again, it might not. Data infrastructure is weird: The network is most valuable if it's cheap and stupid, all the value is added at its edges. http://www.worldofends.com/ This however means, as Davis Isenberg and others already understood many years ago, that the best network is the worst to make profitable. I would not want to be AT&T.

Steve Jobs' comments at D8 underly your take. Apple wants to create greatness and do wonderful things. They are consistent at it. As a Mac user and iPhone and iPad user, I am glad they do. Their innovation pushes the industry.

What I am seeing from Android is not just high market penetration, but also quality. They are doing a good enough job to have me switch. That they offered great quality, in addition to working with a top-notch voice carrier made it easier.

I am rooting for iPhone and Android. I think that's still allowed. :)

> Apple only needs two things: (one) An open market of multiple competing platforms with shared open standards and protocols so that devices can work together.

Share open standards? They won't even accept any other language for apps other than Objective-C? They have deliberately closed down any possibility for developers to be able to reuse code inside and outside of their platform. If they were really interested in an open market they'd be embracing efforts to port software to and from their OS.

I wrote: "shared open standards ... so that devices can work together". Context matters.

The whole concept of a multi-platform framework is anti-innovation, anti-diversity: Its only purpose is to generalize, to make make everything uniform and the same by removing everything special, removing that which differentiates, that which makes the difference. It's about "think alike", "Move together".

Small wonder Apple doesn't accept it.

Sharing code is probably the most important way that devices can work together.

> The whole concept of a multi-platform framework is anti-innovation, anti-diversity

Explain to me please how 'shared open standards' are fundamentally different to 'multi-platform frameworks'? Isn't the purpose of both to 'generalize, to make make everything uniform and the same'. Of course there are disadvantages is standardising on anything. HTML5 and Javascript certainly have limitations but in a great many cases the advantages outweigh the disadvantages.

> It's about "think alike", "Move together".

Actually that's Apple. Other platforms allow you to choose and open standards/platforms merely encourage you to cooperate but Apple actively prohibits choice.