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by oceankid 3347 days ago
Thanks! What resources do you recommend for app UI designers to get their hands dirty with this 3D interface paradigm?
1 comments

You have to use the device. Often. To try to accomplish something real and useful. Then the limitations present themselves quickly.

As far as a design workflow I've heard many designers are happy with their existing 3D tools like Maya and Unity. Any standard 3D object and texture can be loaded into the hololens.