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by ncrmro
3358 days ago
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I was at a talk with someone who demoed building an application from scratch in about an hour using the unity hololens vr toolkit(?). And I was able to try on on at a meetup. Considering all the whole thing is self contained and is handling the rendering on the device is amazing. With some of the dev tools you can see it building models of everything and one in the room in real time. I played the Conquer game which was fun to watch the characters hide behind chairs and stuff. And the maps sort of build them selfs to the room and worked even with lots of people in the meetup. Getting the hand gestures take's a second but are pretty intuitive with "clicking" stuff sort of pinching your index and thumb together. The field of view is actually only the glasses under the visor. The visor I believe is more to help with improve contrast and block a bit of light. |
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