|
|
|
|
|
by rmccoy6435
3356 days ago
|
|
The price point is what was explained to me by a developer/project lead as the hardest hurdle. It's a hard sell when someone sees it's $3,000 and not available to consumers for at least another year or two. I have a two pronged question: Is this something you approached the bank about, or is it something they approached you about, and what is your level of autonomy on it (as it is the banking world and there are heavy restrictions on stuff). Also, what steps did you take to fully learn the technology (MVA, Blogs, VRDC, etc.)? |
|
I can do whatever I want with it. I was surprised to find out after I joined that the regulations are really not that bad, less even than when I was at Microsoft. I think it really depends on the department and the function. The HR department for example is a lot more stringent (though believe it or not, they also explored VR with our team).
They have a pretty good set of tutorials on the HoloLens site, though they're kind of monotone and over polished for my taste. I think the key thing is to know Unity, which I've mainly done through doing and exploring their API or youtube videos. MVA is a pretty good resource, though I haven't needed to use it.