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by DRAGONERO 3348 days ago
NVIDIA supports CL1.2 and it's intentionally slow so people will use CUDA. Plain CL2.0 shouldn't bring performance improvements unless the kernels used by Blender perform things like work_group functions. Also CL2.0 will require people to specify if a WG is uniform, otherwise they must assume it's not uniform and that's taxing in some cases. SPIR-V on the other hand should be interesting to see.