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by cableshaft 3357 days ago
Kickstarter also has the issue of possibly not raising enough money to get the job done too. Shovel Knight, for instance, burned through all of their Kickstarter money and the team had to work without any income for five months to get the game out the door:

"We ended up operating for five months without money or payments to the team here," the post reads. "It was a difficult period, where some of us were awkwardly standing in front of cashiers having our credit cards declined, drawing from any possible savings, and borrowing money from our friends and family. But we made it to the other side!"

Source: http://www.polygon.com/2014/8/6/5974557/shovel-knight-sales-...

Would you work for anyone for five months with no paycheck? I couldn't afford to even if I wanted to.

Granted, Shovel Knight has seen huge success since its release, and I'm sure they made all of their lost wages and then some, but still, that project could have potentially died before it got released, and many more lower profile Kickstarted video games never get released.