Hacker News new | ask | show | jobs
by belorn 3360 days ago
As can be seen in the recent discussion on steam developer fees, some game developers are advocating that the initial cost of releasing games should be increased. It would reduce competition. Having a proprietary c++ compiler plug-in be a requirement would server a similar purpose, limiting competition to established developers and those few who are willing to pay the initial price.
1 comments

Hmm? I'm not sure how this is relevant - this wasn't a compiler plugin and is strictly not necessarily for 95% of developers out there- we just had extraordinary requirements that were best served by parsing our classes. Which developers are asking for higher initial prices? If they are asking for them, it's not to reduce competition - I don't know a single developer I've met who wants less games out there - it's because games are Fucking expensive to make nowadays. Consumers have higher standards of quality these days unless you go into a niche genre. (This is part of why 2d platformers are so common with indie developers - 2d is way cheaper to make than 3d)