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by z0d 3363 days ago
The Xbox Scorpio SoC is RX480 again, Polaris chip on steroids - coupled with more GDDR5 6.8GHz@326GB/s BW vRAM 12GB with reserved to OS @1.5-2GB Plus a quad core Jaguar cluster added in with Vapor Chamber & full DX12 HW improvements. That should be a slightly OCed GTX 1060 level of perf looking from the specsheet, Plus they are banking on that DX12 due to the CPU being Jaguar still, Also the GCN HW of the AMD thus helping it to boost the ASync compute. Prev gen was also a RX480 based but cutdown chip less than cut down GM204 perf (<980M)

And It did 4K forza which was a direct port from the Studio 10 to the Scorpio from XB1 @60FPS/~64% GPU usage, Mobile GTX 1070 and up should be still outperforming it & when it comes to proper optimized titles like BF1 / TF2 / TW3 / MEC etc will aid further to render more details, Also running old 4K forza on Console GFX options vs PC GFX options is not an apples to apples comparison. Note that TF figure on AMD and Nvidia aren't same either...

Consoles can never reach PC levels of detailing due to the market and targeted audience. I'm a PC gamer, I can't stand to the degraded visuals on the Consoles, Also the Nvidia Tessellation is superior to AMD. Sad part is due to the % of market the PC games get downgraded / unoptimized mess due to these consoles Also the XB1Scorpio doesn't add any significant advantage over the PS4Pro because of less than stellar exlc. titles & Checkered board rendering used. Finally the native 4K@60Hz or 30 isn't out, I highly doubt an RX480 can run the games at 60FPS 4K, the power isn't just there for the recent games and upcoming powerful engines developed with Pascal HW will outperform this weak chip soon..