I was using Box2DWeb https://github.com/hecht-software/box2dweb . It could be good to mention other javascript versions of Box2D and say, what are the differences between them and your library.
Neat game. The time trial scores seem a bit strict though. I mean, I can't seem to get 3 stars on the first level of the tutorial even though it's literally just holding down a single button. Am I missing something? :P
You should "lean backwards" to push on the back wheel to decrease friction and accelerate faster :) BTW. you can play it on your phones and other devices with browsers, too :)
IvanK, your demos are pretty cool and renderer looks solid. You should put your work on GitHub for others to build on. These days I don't know of a solid 2D WebGL renderer that is decided for games specifically. There is pixi, which is great, but its not made necessarily for game dev
Thank you. I made the library IvanK.js mainly for myself (but there are hundreds of people using it, too). I fixed all known bugs during the last 5 years and implemented all I wanted to implement, so now I consider it to be a "complete thing". The rest should be built on top of it, not inside the library.
PIXI.js is cool (actually they use some of my code), but I think that my library is easier and more comfortable to use.
It has its own website http://lib.ivank.net/ . You could find it using Google. This website is already known to Google and others and I think it would be confusing to have it on two different places.