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by coderjames
3371 days ago
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Or PowerVR texture compression, which according to Anandtech is the canonical method for iOS development: "Because Appleās SoCs have always used GPUs from the same vendor, certain vendor-specific features like PowerVR Texture Compress (PVRTC) are widely used in iOS app development" [0] http://www.anandtech.com/show/11243/apple-developing-custom-... |
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