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by Aaargh20318 3371 days ago
I imagine the new GPU will support the same Metal API. As this is probably something that Apple has been working on for a while now I'd assume that Metal was designed with this new GPU architecture in mind. How much of those tools would need to be updated to a new GPU assuming the current API was specifically written for it ?
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But even if the API is the same, it doesn't mean it will have the same performance? Something that was not a problem with previous GPUs could become a bottleneck and vice-versa? And since you need to support both GPUs or else you drop older iPhone support, it might get annoying.

I don't really know if that would be the case though, I don't know anything about GPUs.

>But even if the API is the same, it doesn't mean it will have the same performance? Something that was not a problem with previous GPUs could become a bottleneck and vice-versa? And since you need to support both GPUs or else you drop older iPhone support, it might get annoying.

If "in certain cases, the performance profile can be annoyingly different" is the outcome of a tectonic shift in the underlying hardware, it would be a significant and praise-worthy achievement.