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by ewmailing
3363 days ago
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A little more context for those who don't know the history of music in PC gaming, Sierra was the first major company to push hard on PC sound cards. They partnered up with Roland and Adlib to promote and sell their cards so they could take advantage of them for their games. Wikipedia citation: King's Quest IV was the first commercially released game for PC compatibles to support sound cards instead of only the standard built-in speaker. Sierra took it seriously and hired professional musicians to kick off their effort. Hollywood composer William Goldstein (Fame) was hired to compose King's Quest IV.
https://www.youtube.com/watch?v=19r6RnReAf4 Supertramp drummer, Bob Siebenberg, composed the Space Quest III soundtrack.
https://www.youtube.com/watch?v=dxEP05TtOfE |
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Kings quest IV, as well as Hero's Quest I, both specifically supported my Casio keyboard. Multi-channel MIDI output using different instruments which they mapped correctly, and even some of the built-in sound effect channels for effects like flowing water or bird chirps.
Same with video, I had a Tandy which had its own proprietary video mode of 320x200 resolution in 16 colours, which was specifically supported you most Sierra games, along with the generic CGA and EGA modes. Tandy also had a proprietary 3-channel sound mode which was supported, though the MIDI via my external keyboard sounded way better.