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by Razengan 3373 days ago
End users don't get a better product just because you don't want a ball and chain on your feet.

Apps wrapped in a browser are blatantly clunky and feel out of place from the OS compared to something using native controls, not to mention consuming more resources and battery. [0]

[0] https://news.ycombinator.com/item?id=13940014

1 comments

Have you tried Construct 3? The feedback we're getting (some in this thread) is that it's very responsive. We're getting feedback on social media that people are forgetting sometimes they are using it in a browser. Making it feel as performant as possible has always been the #1 goal. Browser apps have a bad rep because there are a lot of badly written ones out there.

What specific parts of Construct 3 do you feel are clunky?

Sorry, I cannot yet give feedback on Construct 3's quality as a game development tool (though it looks promising in that regard) but being a web app, after just a few minutes with it I am faced by too many inconsistencies and annoyances that just. would. not. happen. in a native app.

Menus, panels, windows, controls, fonts, fullscreen support, accessibility..too many to list, and WHY do I get the ugly red X button on the right corner when I'm on a Mac?? Why do you force me to use Windows UI paradigms, after making such a big deal about web apps = yay portability?

The reality remains that for now and the foreseeable future: Users do NOT, CAN not, get the best possible experience unless you're willing to write and maintain native apps.

I didn't realize you were associated with Construct 3. I'll try it and let you know!