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by cmurf
3387 days ago
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The problem is there's divergence from sRGB, and as yet no convergence on a new single standard. So all image content is rendered to sRGB still. Further, there's substantial inconsistency in various tools when it comes to compensation for the difference in color encoding between the image file, and the display. The technology to do this compensation is old, but it's weakly implemented on mobile outside of web browsers on the client side. And only major apps honor and preserve this color encoding metadata. So the state with color management on mobile is approximately where color management was on the desktop about 15-20 years ago. |
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Other companies are also expanding outside sRGB, with Samsung's new phones, the Surface Studio from Microsoft, and Razer's Blade [Pro] also supporting wide color gamuts, although the last time I checked Windows and Android didn't seem to be as color-aware as macOS and iOS.
[1] https://webkit.org/blog/6682/improving-color-on-the-web/
[2] https://developer.apple.com/videos/play/wwdc2016/712/
To me seeing sRGB now feels like looking at EGA after VGA was invented; the phase where the tech is available but waiting for the content supply to catch up.