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by zach
5861 days ago
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Having worked at Blizzard until recently, I think my response to this rhetorical question is predictable. But help me understand a little better. I don't see designing more compelling gameplay as being a markedly different goal than more compelling musicianship, more compelling novel-writing or more compelling filmmaking. What's your perspective? |
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I said Blizzard was Too Successful in that WoW achieves profitability to the detriment of fiendish players, many of whom waste untold hours of what would otherwise be productive time. He, being an almost pure libertarian, disagreed with all too familiar logic: "it's not my fault they get addicted", etc.
I then asked him if he would sell drugs, and he responded that he already had. So, regardless of perspective, it is pretty easy to see where these arguments lead; that is, down the slippery slope and out to the extremes as one tries to justify their position.