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by AndrewKemendo
3381 days ago
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3D modeling objects (starting with retail products) for rendering on the web and in AR/VR. The AR/VR/WebGL world totally depends on 3D content. 99% of the companies who want to put 3D content out, don't have any in 3D or if they do it's inappropriate for the medium - for example they only have 200MB objects used for photorealistic rendering. Having good lightweight 3D models of objects/products etc... is probably a multi-billion industry itself. |
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