|
|
|
|
|
by baldfat
3389 days ago
|
|
I have never in my life seen a Mac out perform a Window machine when it comes to latency and professional audio recording. When it comes to $100-$200 parts it comes to drivers and sometimes Mac wins and sometimes Windows wins. I have a bias that goes beyond Pro-Tools but Pro-Tools was a thing because Apple hardware was not capable of producing Professional level recording without spending thousands of dollars in their proprietary hardware. Since Windows XP Windows and Audio Latency has not been an issue and both platforms require a lot of end user work to get lower and lower latency. The issue is really only significant for recording audio and not as much when doing live audio. Any modern platforms latency light years ahead of 2000 audio production. The idea that Mac is better for audio or video because of the OS is marketing and not based on real life professional use of the platforms. |
|
Core Audio literally-just-works with low latency and aggregated devices.
DAWs on Windows still either use MME/DX for north of 50ms, often 100ms+ latency or ASIO (exclusive device usage and no aggregation, assuming your hardware even has ASIO drivers because ASIO4ALL is at best rickety) on Windows.
I don't know what you think is going on with OS X, but I suggest re-evaluating your assumptions.