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by eropple 3389 days ago
> now that Windows has decent high-DPI support

YMMV, but this is why I still use a Mac--because even Windows 10's high-DPI support is messy and not great. Applications act inconsistently and Windows is straight-up bad at handling different DPI on different devices (and when you've got two 27" 2560x1440 panels and the laptop's own panel, this is a pretty significant problem).

2 comments

You're lucky with only 2560x1440, try a 5k screen on Windows 10, most (all?) modern apps work fine with Win 10 DPI scaling, but allot of the older, or less supported things like headphone software (looking at you Logitech) have 0 DPI support and are TINY or are scaled up, but pixelated (Looking at you Steam! Steam has updates like every 2nd day, but have yet to update the UI for proper DPI scaling)

Logitech headphone software on 5k screen vs Chrome -> https://drive.google.com/file/d/0B4joq2oW_zHBLXJLa2d1MEhlbTJ...

Sorry, rant over, had to get it out.

But I do use both Mac and Windows regularly and they both have their quirks, but personally I find Mac to be more polished, but Windows is catching up and Apple has been slacking recently.

Right - I meant that the big monitors are standard DPI, the laptop isn't.

On OS X, I've literally never thought about DPI.

I have a 4k monitor and a 1080p monitor connected to my Win10 desktop I'm typing this from. The DPI scaling works pretty damn well, apps switch DPI settings the instant they pass the boundary between the monitors. Sure, sometimes it breaks when games etc change the resolution on the 4k monitor, causing a window to be unscaled on the 4k monitor, but that's fixed simply by moving the window to the 1080p screen and back.

What trouble did you have? It's pretty great for me.

Controls jumping around when they windows between displays. Windows spawning on the laptop and not rescaling when brought to the low-DPI displays. It's just a stack of problems.