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by vertex-four
3399 days ago
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The issue is, of course, that the more you focus on specific tasks the more your language becomes "designed for" those tasks, and the language becomes less general. The language already went through some of this with Servo - the DOM would be much easier to implement with an object-oriented language, but that wouldn't fit in well with the rest of Rust and would significantly raise complexity. |
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You are right however that you need to carefully pick the tasks to fit with the original aims of the language.
Perhaps a good way of phrasing this is "why aren't X people using rust for Y?".