|
|
|
|
|
by treystout
3395 days ago
|
|
maker/cofounder/cto here. Eager to get some community feedback on this app launch. I'll spare this audience the marketing speak and go right into what is different: - OpenGL instead of UIKit. The message stream and individual messages are all 3D meshes with shader materials on them. Making them easy to animate/interact with each other in novel ways. - Handwriting instead of Helvetica. We're using a patented system from our other product (handwriting.io) to generate 3D meshes of handwriting. This adds a surprising amount of personality to a chat session. - Effect system marketplace. Because the effects (on text and replies) are JS+WebGL they can be deployed without shipping app updates. Hopefully with a decent SDK visual devs would enjoy making chat effects on this platform. Thank you for checking it out! |
|