Eager to get some community feedback on this app launch. I'll spare this audience the marketing speak and go right into what is different:
- OpenGL instead of UIKit. The message stream and individual messages are all 3D meshes with shader materials on them. Making them easy to animate/interact with each other in novel ways.
- Handwriting instead of Helvetica. We're using a patented system from our other product (handwriting.io) to generate 3D meshes of handwriting. This adds a surprising amount of personality to a chat session.
- Effect system marketplace. Because the effects (on text and replies) are JS+WebGL they can be deployed without shipping app updates. Hopefully with a decent SDK visual devs would enjoy making chat effects on this platform.
Eager to get some community feedback on this app launch. I'll spare this audience the marketing speak and go right into what is different:
- OpenGL instead of UIKit. The message stream and individual messages are all 3D meshes with shader materials on them. Making them easy to animate/interact with each other in novel ways.
- Handwriting instead of Helvetica. We're using a patented system from our other product (handwriting.io) to generate 3D meshes of handwriting. This adds a surprising amount of personality to a chat session.
- Effect system marketplace. Because the effects (on text and replies) are JS+WebGL they can be deployed without shipping app updates. Hopefully with a decent SDK visual devs would enjoy making chat effects on this platform.
Thank you for checking it out!