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by josephpmay
3397 days ago
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Learn Unity (if you don't know it already). Don't spend too much time on Windows holographic, as it won't become the defacto standard in AR Create some pass-through mobile games/experiences with Vuforia or Kudan. Hand-held AR isn't that compelling IMO, but many of the lessons you learn from it will be applicable for headset AR |
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If anyone has recommendations for a more open stack I'm listening (own a Unity license but think it's meh-ish for AR). Most certainly would like to migrate from Vuforia since I don't want to bet on something that could just go Mataio and be gone (+licensing cost is pretty prohibitive but acceptable for my use case).