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by detaro 3400 days ago
Supposed to be, but Apple and probably parts of Microsoft don't want to play ball.
1 comments

So why would they play ball with this?
I understand this proposal as suggesting to build an API that can be implemented efficiently on top of the vendor-specific APIs, without the vendors doing anything. E.g. similar to how the ANGLE library offers OpenGL on top of Direct3D APIs, for Windows PCs without/with bad OpenGL support.