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by yters 6669 days ago
The problem is much bigger than merely children's toys. In general, our society is progressively less imaginative, and merely consuming what we've inherited from our past. This is why a lot of entertainment is based around destruction: cutting humor, violent action/horror films, most video games, pop music (angry rock, gangsta rap).

The hacker community has an advantage here, since we are so used to using our minds. Games like nethack are entirely dependent upon the user being logical and having a good imagination.

1 comments

In what range of years do you think most of the imagining was done?