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by mostafaberg 3398 days ago
> What I said is true for almost every kind of game. POV of the camera has nothing to do with it.

You misundrestood what I'm talking about, I'm not talking about the camera position, I'm talking about different games like turn based games, chess, board games, etc..

Lockstep is out of the scope here, surely not needed in a chess game. I'm talking deterministic games here.

> What I said is true for almost every kind of game. POV of the camera has nothing to do with it.

Again, out of scope, I'm saying UDP is not the answer to all games and the assumption that if a game is networked then you should go with UDP is naive as I'm trying to say, forget open world, forget FPS, think about a simple turn based game.

> P.S. It's not a good idea to call someone naive about a subject where you yourself may not know enough to correctly judge naivete.

Where did I call anyone naive ? thre's a difference saying you're naive and saying "the assumption is naive" I do believe i know enough that's why I'm commenting in the first place, even though I stated I might be wrong about some points, I did not personally call anyone names, go back and read my comments.

1 comments

If you are solving an easy enough problem, then sure, you can use a crappy technical foundation. You can use anything if the problem is easy enough.

The point of engineering is to solve actual hard problems.