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by bsamuels
3408 days ago
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Unit annotation is F#'s secret killer feature. I did a small video game in F# using unit annotation and was shocked at the number of bugs that unit annotation picks up at compile time. If you work with a lot of unit conversions (pixels, inches, whatever), I highly recommend giving F# a shot on a small project. Unit annotation + access to the .NET ecosystem has made this language a personal favorite for any project heavy with numbers. |
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