|
|
|
|
|
by brudgers
3408 days ago
|
|
$1-2/year is probably not enough to run a sustainable business model around the software. Basic business overhead of taking and tracking and refunding payments alongside accounting and legal fees will consume a substantial proportion of revenue even with 10k or 20k customers. That's in addition to supporting that number of customers with bug fixes and updates and newsletters and a website and such. These grow with number of users. If it's a business, it's better to charge real money because doing so will validate (or invalidate) the business quickly and provide the revenue for making it a real business. |
|
If it catches on, the creator can always increase the prices and grandfather in the old customers. You might've noticed that the only mention of pricing was for $5 and it talked about simple features for premium users. So I felt like that amount was a good deal since no one would blink before saying okay to a couple dollars a year deal, but have a one time fee, some people won't take the leap of faith.