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by czbond
3407 days ago
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Validate demand. Look for local opportunities that you could reasonably have access to, first. Are the people, networks, or digital platforms that you want to use to gain employment at a rate you want offering work in one or the other? Game and mobile development have different funding cycles (eg: how much money someone "invests" before seeing a return). High rates for individuals are in the VR, AI, Data space - but they have dramatically different backgrounds. Reasonable rates for long term contracting are in the node.js, golang, ruby space (since many devs left ruby for node). Try to match your focus to the area you can land work. Me? I specialize in R&D for new products. |
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I'm changing focus on working on my own and developing my own apps to sell via Apple AppStore and Google PlayStore.
Hence my question. Is more profitable developing utility apps or games as a solo indie developer.