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by ffn
3414 days ago
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Honestly, having experimented extensively with VR, I highly doubt its best applications will be in gaming. At its core, gaming draws people for at least one of the following reasons: 1. engaging story-line 2. flow-inducing gameplay 3. social involvement 4. sheer boredom while on public transit Because VR is so new, no artist has yet created the "epic" story or "flow" game-play that requires VR. Social with VR is potentially revolutionary, but currently, the multi-camera setup required to full mo-cap yourself properly and the lack of tactile output means social interaction in VR is not quite there yet. And because of the setup required, one can't exactly play VR while in public transit. On the other hand, I do see VR having a lot of work-related applications like 3D modeling and architecture... it's just that no one has written those programs yet. |
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