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by jacobolus
3411 days ago
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From what I understand that would be (sorta; I’m not an expert in Lie theory) the logarithm of a rotation. I find the stereographic projection to be a more useful way to compress an arbitrary rotation down to 3 dimensions, for most purposes. |
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Here is the relationship with the other representations [1]
Where it becomes interesting for our rigid-body transform application (or recovery of it, in the case of computer vision), is with Twist coordinates (6 element vector) which will map to a 4x4 Transform, again using the matrix exp() operator [2].
[1] https://en.wikipedia.org/wiki/Axis%E2%80%93angle_representat... [2] https://en.wikipedia.org/wiki/Screw_theory#Twists_as_element...