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by vetinari
3417 days ago
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And game availability relates to GPU API support available at the platform... how exactly? The fact that game studios decide to use one API or another is no factor in evaluating API availability. (Also note how many DX12 games not published by Microsoft are DX12 exclusives - that says something about Microsoft motives, but not about API qualities). |
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When given the option, professional game developers choose the one that better helps them achieving their goals.