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by MrScruff 3417 days ago
But isn't the Vulcan situation on windows similar to the OpenGL one? You need to install drivers...

In which case won't browser makers target directx anyway, as they have with webgl?

1 comments

Why would Microsoft behave any differently to this new API when they have not officially supported previous open attempts?

Adding another standard to the mix just seems to be compounding the problem to me.