Sony has historically supported a variant of OpenGL on the PS3 (in addition to their low level API) - I would be surprised if they don't have one for the PS4.
I worked on PS3. PSGL is the half-truth rumor that refuses to die. It was an experimental GLES1.0 with Nvidia's Cg shaders as an extension. I don't think any games actually used it.
https://en.m.wikipedia.org/wiki/PSGL