|
|
|
|
|
by TazeTSchnitzel
3422 days ago
|
|
> Microsoft isn't officially supporting Vulkan either It's Microsoft's lack of official support for OpenGL on Windows that leads to WebGL implementations using of ANGLE translation to Direct3D, rather than direct OpenGL, right? So I assume we'd have the same situation for a hypothetical WebVulkan. Yes, Vulkan would be available on Windows with the right drivers, but the browsers wouldn't want to use it. |
|