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by SomeCallMeTim
3424 days ago
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I've seen large images give native iOS and Android apps trouble. It's a challenging problem to solve no matter what. And using ReactNative or NativeScript for the high level UI and a plug-in to handle pushing the bits around is probably still a better choice than going completely native. |
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I thought maybe the problem was that the app had to switch to another app to select the image. I reimplemented the code using a pure JavaScript plugin based on React Native's CameraRoll API to avoid switching apps and it still crashed when the image was selected for processing.