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by gavanwoolery
3425 days ago
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Square rooting the color is a trick I have used for ages, but I have not frequently seen it elsewhere. It will do pretty much the opposite of multiplying the color by itself - i.e. decrease the contrast and produce a "softer" color space still in the 0-1 range. In general, you can produce a variety of interesting color-space transformations with simple math on the current fragment, as opposed to more complex methods that rely on sampling output, like HDR processing. Here is a page on more advanced color space manipulation:
http://filmicworlds.com/blog/linear-space-lighting-i-e-gamma... |
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