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by popey456963 3423 days ago
Well, then I'm glad I think we've fixed both of these issues! Bots now can only play on one server, so people have the choice of playing against them.

Also we've significantly reduced the impact of lag by allowing you to queue up moves, even in enemy territory. Although all real-time games need a certain amount of reliability in your internet connection to work, I think we've recently reduced it significantly. Although, of course, any suggestions you have for improvement would still be useful!

1 comments

No, that's perfect. Certainly there's always going to be a limit to lag compensation, but it was very frustrating when you could no longer double move, but your opponent could.