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by st3fan
3425 days ago
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Games and apps have been doing this for a decade. Apple does not care. As long as you are operating in the spirit of their App Store. You know when they care? When you start charging money for those downloads. Via an alternative payment channel. Or when you run an alternative app store from within your app. If you download assets on demand, and some of those turn out to be executable* code, nobody cares. * Where executable means 'interpreted' because you cannot run unsigned code. But for games that is fine, they have been doing this with JS, Lua and Python for a decade. (You can downvote me - but this is based on a decade of experience) |
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The subject we're talking about here would not fly under their radar.