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I think dismissing "programming as art" as irrelevant and hurtful to the community is dangerous. Here we have the tools to create a near-infinite amount of almost everything that can run on a computer. We use code to run complicated robots that can drive a course without human input, solve the most complicated mathematic problems of today, and create artificial intelligence with the ability to learn as it ages. Yet at the same time, we use code to make short chiptune songs and fun small games hacked away in an hour or two. Wikipedia defines art as "the product of deliberately arranging elements in a way to affect the senses or emotions", and science as "the systematic enterprise of gathering knowledge about the world and organizing and condensing that knowledge into testable laws and theories." Why do these two things have to be mutually exclusive? Through creation and exploring, such as in _why's projects, we are further "gathering knowledge" about the limits computers can be used. And at the same time, we are creating art as these programs have had a clear impact on at least the Ruby community. And, bringing up a more "sciencey" example, if the fact that my handheld calculator can solve complicated algebra and calculus equations in less than a second doesn't "affect [your] senses or emotions", then you need a reality check on just how impressive technology has come in such a short time. I personally believe that programming is one of the rawest forms of creation imaginable, and therefore must be of some artistic worth. Simply calling it science and moving on does a disservice to those who slaved for so many hours working on their piece of computer science history. |