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by xenadu02 3425 days ago
Be careful; it currently relies on the Objecive-C runtime which is not present on non-Apple platforms.

As the PR says, it also doesn't handle turning throwing functions into errors, nor does it check for collisions.

Another thing you can do is declare a function pointer type in C and assign to it from Swift by calling a C setter function (more or less a small trampoline).

2 comments

>it currently relies on the Objecive-C runtime which is not present on non-Apple platforms.

Maybe I misunderstand you, but this doesn't seem to be the case, at least not in Swift 3.0-RELEASE. I was able to use @_cdecl for a callback in a Tcl extension (https://tcl.wiki/48057) on Linux.

I'm using @_cdecl on Android which doesn't have the the Obj-C runtime.
Exposing a c function from an objective-c file, and then calling into our swift code from there is what we've been doing since before this feature was enabled. That of course also requires the Objective C runtime, but we haven't changed to @_cdecl mainly because I'm more worried about the behavior changing than I am about anyone trying to run our swift code on Linux.

Assigning a block to a c function pointer is an interesting alternative, I thought we tried something like that but I can't remember now.

Hopefully @_cdecl will become a documented and supported feature.

Does @_cdecl mean "default C calling convention for the platform" or does it actually mean CDECL? How does that work on 64b systems?
My guess is the former since there aren't any 32 bit Apple platforms anymore.
I believe it is the calling convention. When I use it, if you look at the symbols/name mangling, what gets generated looks like a C symbol.

000061b4 T BlurrrSwiftEntry vs. 000061cc T _TF1MySDLMainActivity16BlurrrSwiftEntryFT_T_

Well, yes, but I'm unsure why you think that the calling convention has anything to do with the mangled name. That is just a name after all.

The name above is the name used to link the functions. The calling convention says how such functions end up being called and is directly represented by the machine code the compiler generates. For example, in which registers arguments are passed, or whether they are passed on the stack and in which order, etc.

The C `__cdecl` traditionally just specifies the calling convention, not the link name which is specified by `extern C`. Looks like the Swift `@_cdecl` combines the two.

I think in contrast the `@_silgen_name` just specified the link name and not the calling convention. (the result is exactly the same like your example). This is precisely the issue with using `@_silgen_name` - you have to be lucky that calling conventions happen to be the same for simple setups, like `(Void)->Void` or `(OpaquePointer!)->Void` - which seems to be the case at the moment.

https://msdn.microsoft.com/de-de/library/zkwh89ks(v=vs.80).a...

P.S.: I'm unsure why anyone would think that this has anything to do with the Objective-C runtime. I guess it may if you pass any kind of ARC objects.

"P.S.: I'm unsure why anyone would think that this has anything to do with the Objective-C runtime. I guess it may if you pass any kind of ARC objects."

Because the comment on the commit that adds this to the swift source states that "It relies on ObjC interop".

https://github.com/apple/swift/commit/013aad13d4245a012cfb76...

So maybe not the runtime, per se, but haven't looked into what it's actually generating.