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by sbov
3433 days ago
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I've always enjoyed writing MUDs (similar to roguelikes), and I found Clojure's killer feature to be immutability, rather than some of the fancier concurrency features like STM. Operations that consume the most resources in a MUD tend to be very amenable to stale, but consistent snapshots, which immutability makes pretty easy to do. My goal was more about responsiveness than throughput though. |
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