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Depends on the game. My experience is this: As a general rule, assume that there will always be a performance penalty. It will be good enough to be playable, but you'll notice the difference, and you'll have to adjust the graphics down one or two notches (go down from "Max" graphics settings to "Medium" or similar). If you can live with this, you're fine. Some games, in particular old games that don't rely much on 3D (I'm thinking of Age of Wonders right now), work really well, or well enough that you don't notice the difference. I have some games that are unplayable, but thankfully those are rare (or I am just lucky). X3, for example, is glitchy as hell and the performance is very bad. Some games are also inexplicably slow: there are some PopCap games (very casual and "lightweight" games) that are just unplayable, for some reason. However, with regards to being playable, I think that the graphical bugs will be the showstoppers, not performance. |