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by wolfgke 3437 days ago
> It has nothing to do with FOSS specifically. Lock-in is a hindrance for pragmatic reasons. Time costs money, which you seem to blindly ignore. Trying to say that lock-in is something positive is beyond silly.

As a game development studio you can buy support if you get to a problem with the locked-in drivers (NVidia is even well-known to smarm over game development studios and "lend programmers out" to make the game fast/good-looking on NVidia GPUs (and perhaps worse on AMD ones? ;-) )). In most cases game developers don't have the time to track down deep bugs in the graphics drivers (even if the GPU source were available). I ask: Can you at least buy on-time support from the Linux GPU driver developers if you find a problem with their drivers and/or buy on-time support to make the game run well on GNU/Linux?

As soon as the available support of the GNU/Linux developers becomes much better the the support GPU vendors offer to game developers for their "lock-in drivers", I believe game studios could become interested in supporting the "open source GPU driver" agenda. But not before.