|
|
|
|
|
by shmerl
3438 days ago
|
|
Hopefully it will be of some help for this effort: https://github.com/KhronosGroup/glslang/issues/362 I'm kind of surprised that this happened, though I've heard it could happen from glslang developers. It helps reducing DX/HLSL lock-in, and it's as if usual MS management responsible for such lock-in fell asleep, and developers managed to release something good for the world for once. |
|
Ultimately it is still in the interest of Microsoft if their toolchain is interesting because it is compatible among all target devices (PC, Xbox, PS, Mobile) so I'm unsurprised they are moving in that direction.