|
|
|
|
|
by Zev
5880 days ago
|
|
The Newton had a garbage collector with NewtonScript. And the Newton only had something like 640kB of RAM. Although, I don't think the decision to leave it out was arbitrary or solely to piss off developers. Apple likely wants to have as little code duplication as possible, so they're not going to add it in until the iPhone/iPad has enough ram free so that game developers don't have to worry about when the GC will run. My guess (and lots of emphasis on guess) is that this will happen when support for the iPhone 3G is dropped. |
|