|
|
|
|
|
by trelliscoded
3439 days ago
|
|
3D graphics math is all trig and linear algebra, with some signal processing. You don't have to know that stuff to use unity to build VR apps, but it helps. Those skills will never, ever, be obsolete. Even deep learning is rooted in linear algebra. The technology churn in other spaces like front end development can be mitigated by learning to read really fast. I don't have deep experience with any one front end framework, but I can inhale the docs and source code pretty fast when I need to get my hands dirty with one. Again, speed reading is a skill that will never be obsolete. |
|